# -*- coding: utf-8 -*-
import cv2
import numpy as np
#mouse callback function
def draw_circle(event,x,y,flags,param):
if event==cv2.EVENT_LBUTTONDBLCLK:
#在双击过的地方绘制一个圆圈
cv2.circle(img,(x,y),100,(255,0,0),-1)
# 创建图像与窗口并将窗口与回调函数绑定
img=np.zeros((512,512,3),np.uint8)
cv2.namedWindow('image')
cv2.setMouseCallback('image',draw_circle)
while(1):
cv2.imshow('image',img)
if cv2.waitKey(20)&0xFF==27:
break
cv2.destroyAllWindows()
###鼠标按下的状态下 不停的画矩形,圆 不是想象中从鼠标按下的坐标到弹起的坐标画的一个矩形或圆
# -*- coding: utf-8 -*-
import cv2
import numpy as np
# 当鼠标按下时变为 True
drawing=False
# 如果 mode 为 true 绘制矩形。按下'm' 变成绘制曲线。
mode=True
ix,iy=-1,-1
# 创建回调函数
def draw_circle(event,x,y,flags,param):
global ix,iy,drawing,mode
if event==cv2.EVENT_LBUTTONDOWN:
#鼠标左键按下 此时的x,y坐标
drawing=True
ix,iy=x,y
elif event==cv2.EVENT_MOUSEMOVE and flags==cv2.EVENT_FLAG_LBUTTON:
#鼠标移动&左键按下状态
if drawing==True:
if mode==True:
#画矩形
cv2.rectangle(img,(ix,iy),(x,y),(0,255,0),1)
else:
#画圆
cv2.circle(img,(x,y),3,(0,0,255),-1)
# 下面注释掉的代码是起始点为圆心,起点到终点为半径的
# r=int(np.sqrt((x-ix)**2+(y-iy)**2))
# cv2.circle(img,(x,y),r,(0,0,255),-1)
# 当鼠标松开停止绘画。
elif event==cv2.EVENT_LBUTTONUP:
#鼠标松开
drawing==False
# if mode==True:
# cv2.rectangle(img,(ix,iy),(x,y),(0,255,0),-1)
# else:
# cv2.circle(img,(x,y),5,(0,0,255),-1)
img=np.zeros((512,512,3),np.uint8)
cv2.namedWindow('image')
cv2.setMouseCallback('image',draw_circle)
while(1):
cv2.imshow('image',img)
k=cv2.waitKey(1)&0xFF
if k==ord('m'):
mode=not mode
elif k==27:
break
cv2.destroyAllWindows()
###TOP